Remember that one of the promises in Cyberpunk 2077 was that the game would feature a complete subway and monorail-based public transportation system? It is possible not, since there were so many unfulfilled promises that, in the end, it is somewhat difficult to remember them all. If you have played it, you will know that the meter that Cyberpunk 2077 offers today is about to sound like a fan this time of year in the northern hemisphere.
Thus, once again, it is the community of modders that comes to the rescue, providing tools, modifications, and improvements that give games what they were going to be but, in the end, were not. In this case, we are talking about Metro System, a mod created by keanuWheeze and which, as you will see below, is a tremendous improvement for Cyberpunk 2077. So much so that I think CD Projekt Red should talk to this modder, show him a huge Thank you, and then take all the necessary steps to incorporate the content of this mod in the next update of Cyberpunk 2077.
Installing Metro System is a bit complex, though, especially if you haven’t installed mods in Cyberpunk 2077 so far. First, you will have to install the Cyber Engine Tweaks version 1.18.1 or higher add-ons and then Native Settings UI mod. Once both add-ons are installed, you can install Metro System, following the instructions that you will find both on the web and in the package with the files.
And what will you get when you install Metro System? Well, nothing less than a fully functional subway system, with 19 stations fully designed and integrated into the Night City map. The movement will be free between the 19 stations. Also, during the subway rides, you will be able to change the view between first and third-person perspectives, to enjoy both the views of the interior of the subway car in which you are traveling, as well as those of the landscape. There is a different but fascinating view of the Cyberpunk 2077 map through the window.
As I said before, the modder community is doing an excellent job with Cyberpunk 2077, just as we are used to seeing many other games. Studios should follow the example of Mojang, who takes note of their work for the Minecraft extensions. In this case, CD Projekt Red, which still has many pending tasks, should rely on the work of modders, always with full recognition of their work, and it is not the only studio that should act in this way, instead of criticizing and even pursue their contributions.