Among other things, U.S. IGN has reported that it has received a fix for Hellblade: Senua’s Sacrifice that optimizes its graphics for Xbox Series X and S consoles. Thus, among other things, ray tracing support has become available for the hell-racing game.
Hellblade has generally been more beautiful on Microsoft’s modern consoles, with a choice of three graphics options. Performance prioritizes image refresh rate, Resolution turns on Resolution, and Enriched turns on ray tracing, which brings precisely what Resolution and fps on the two consoles are detailed here. Xbox owners of the game will receive the update for free and will arrive on a PC later. There are no plans to throw out the patch for “other platforms” (meaning PS5), which was expected after Microsoft acquired developer Ninja Theory in 2018.
Senua’s Sacrifice was already an extremely spectacular game, which is a dire performance in that Ninja Theory doesn’t count as a huge studio (let’s say something interesting about Hellblade’s gameplay in return). The game’s great strength is its powerful atmosphere with a camera that constantly climbs into the protagonist’s face and rarely uses a cut and portrays psychosis. Yet his most considerable technical feat is sound design. The Hellblade is a must-experience with better-quality stereo headphones, so we can feel what it’s like to be disturbed by internal sounds without stopping.
Senua’s Saga: Hellblade 2 has been in the works for some time, which is unknown when it may appear. In any case, the makers claim that Senua’s Sacrifice will not be delayed due to the nextgen update because it was made with the help of QLOC, who also threw the game on Switch.